Version history (consoles)

The Nintendo Switch, Xbox One and PlayStation 4 versions of CrossCode have been in continued development since their initial full release on July 9th, 2020. These console versions are ported from PC by Robert Konrad from Deck13. Not all features from the PC version are available, but future releases are planned to implement them. Each platform uses its own version numbering scheme, which can deviate from other platforms.

Version history
Changelog notes for all console versions are shown below.

Patch 3b

 * Fixed problems with cleaning up menus when going back
 * Fixed trophy point problem happening when leaving the new game plus menu
 * Fixed the save problem when switching accounts
 * Fixed raid problem; the blocks are now working properly
 * Fixed the arena statistics menu

Patch 3a

 * New Game Plus now available
 * Fixed Console exclusive pets

Patch 2g – specific

 * Updated the bundled OS to force an update and fix the corrupted OS without the need to reinstall the game

Patch 2f – specific

 * Fixed the corrupted OS (used the same OS version; hasn't triggered the automatic update process; required a manual installation by reinstalling the game)

Patch 2e

 * Unlocks the special Quest Gifting for Fun! from December to January.
 * The bundled OS from Microsoft got corrupted which prevents starting the game for new installations

Patch 2c

 * Adds Help menu overlay
 * Improves performance for cases in which the path-finding failed
 * Fixed trophies and the trophies menu bugs
 * Fixed missing trader locations after restart for new saves
 * Fixed crash caused by accessing a locked trade
 * Fixed Hillkat movement bug (will now stop at cliffs)
 * Fixed Scarlet Rain attack (will now properly target enemies)
 * Fixed cutscene softlock when attacking enemies
 * Fixed damage stats (will now ignore specific Sergey Hax moment)
 * Fixed SP display bug in the menu
 * Fixed missing NPC teleport effects
 * Fixed incorrect shop stats (listed 100% heat resistance)
 * Fixed clipping menu images (botanic menu)
 * Fixed missing Quest UI location information for new saves
 * Fixed some item translations
 * Changed the Monitor calibration setup (now at the start)
 * Memory freed up to prevent crashes on  (VM Bossfight transition & Specific cutscene transition)
 * Fixed softlock when opening XMB during arts tutorial
 * Fixed audio bug after returning from standby
 * Bugfixes

Patch 2b

 * Fixed map transition crash
 * Fixed looping through menus
 * Fixed save bug
 * Automatic switching between multiple gamepads assigned to the same user

Patch 2a

 * Fixed Faj'ro enemies hit bug
 * Fixed possible softlock in Temple Mine
 * Fixed rare save bug

Patch 1d

 * Fixed crash while showing the description
 * Fixed multiple smaller issues
 * Fixed the exclusive boss battles

Patch 1c

 * Fixed crash on Rhombus Square Overview Map while having party members

Patch 1b

 * Fixed Japanese bugs
 * Fixed various Asian character display-bugs
 * Changed save limit

Patch 1a

 * Fixed the Botanics Menu Crash
 * Fixed the Traders Menu Crash
 * Fixed the Audiolag caused by Performance Issues
 * Fixed the slowed down menu
 * Fixed NPCs in Towns and overland causing Performance issues
 * Fixed multiple issues

Note
The authors assume no liability for the topicality, correctness and completeness of the information.