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Area files are json files, used to create ingame maps and give maps readable names. Examples for Areas:

  • Autumn
  • Bergen Trail
  • Cargo-Ship
  • Rhombus Dungeon
  • Testing Grounds (Unused maps)
  • (Fallback)

The content of these files:

  • DOCTYPE: "AREAS_MAP"
  • name:
    • en_US: English name
    • de_DE: German name
    • fr_FR: French name
    • langUid: Unique Id
  • width: Width of the ingame map
  • height: Height of the ingame map
  • floors:
    • level: Level of Floor
    • name: Name of Floor
    • tiles: Array of Arrays containing TileIndicies (tiles[y][x])
    • icon: Array of Icons
    • maps:
      • path: Name of map
      • name:
        • en_US: English name
        • de_DE: German name
        • fr_FR: France name
        • langUid: Unique Id
      • offset:
        • x
        • y
    • connections:
      • tx
      • ty
      • dir: "VERTICAL" or "HORIZONTAL"
      • size
      • map1: Index of map
      • map2: Index of map
  • chests: Count of chests in all maps
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