CrossCode Wiki

Dashing is one of the four basic combat techniques in CrossCode, along with Melee, Balls and Guarding. When she dashes, Lea spins a full turn as she moves a fixed distance in her current direction, leaving a trail of dust in her wake. She moves faster than if she ran and through enemies and other objects in her way, helping dodge attacks and reach objectives slightly faster, but she takes a slight recovery pause before running again. It is only possible to make 3 full consecutive dashes; Lea will merely spin and move only slightly if further attempts at dashing are made without a pause.

Perfect Dash[ | ]

There is a small window of invulnerability at the start of every dash. Avoiding damage this way is referred to as a perfect dash. Among the number of other things Focus does, it also increases this window, as does Flash Step, although due to a bug its effect is currently extremely small.test pending?

Dash Cancel[ | ]

There is a hidden mechanism in the game called Dash Cancel, an advanced use of dashes mentioned only by an optional quest. Any regular melee attack can be interrupted by immediately dashing, and any regular dash can be interrupted by immediately attacking. Dashing also resets the melee combo count and slightly disturbs throwing aim. Dash cancel is reminiscent of animation cancelling of other fast-paced games, where one only allows animations to complete up to the frame where they actually deal damage, spawn a missile, or block an attack, and cancels the remaining time so it can be spent on something else. In CrossCode, the main uses for this are dash attacking and resetting the melee spin strike's lockout.

New Game Plus Options[ | ]

Two New Game Plus options substantially change up how dashes work. Dash Master decreases the number of consecutive dashes possible from three to one, but greatly increases the window for perfect dashes, and also reduces the recovery time after a dash. Witch Time causes time to slow down for a few seconds every time you successfully perform a perfect dash.

Combat Arts[ | ]

Dash Combat Arts are executed by charging while holding both a direction and the dash hotkey. Dash arts are the most difficult arts to execute.

Dash Arts
Level Neutral Shock Wave Heat Cold
Azure-strike-icon Azure Strike
First-cut-icon First Cut
Amber Dash -icon Amber Strike
Thunder Dart -icon Thunder Dart
Verdant Strike -icon Verdant Strike
Warp Decoy -icon Warp Decoy
Ashen-mine-icon Ashen Mine
Crimson-strike-icon Crimson Strike
Indigo Strike-icon Indigo Strike
Azure-surge-icon Azure Surge
Final-showdown-icon Final Showdown
Amber Breaker -icon Amber Breaker
Storm Walker -icon Storm Walker
Verdant Tide-icon Verdant Stream
Toxic Revenant -icon Toxic Revenant
Mine Valley -icon Mine Valley
Crimson Stream -icon Crimson Stream
Indigo Rush-icon Indigo Rush
Flickering-stars-icon Flickering Stars
Lightning-prophecy-icon Lightning Prophecy
Vortex-tide-icon Vortex Tide
Gungnir-icon Gungnir
Scarlet-rain-icon Scarlet Rain

Gallery[ | ]