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The Legionary Turret v1 is a mechanical enemy in CrossWorlds. They can be found in Ba'kii Kum during the Shady Theft quest.

Legionary Turret v1

An improved variant of the popular Rhombus Turret, used by the law-enforcement of Ba'kii Kum. It can fire mortars to attack targets behind cover or on different height layers and is often used in conjunction with a Legionary Leader v1 that supplies it with a shield.

-Monster Fibula report

Appearance[ | ]

The Legionary Turret v1 is a cylindrical, sand colored turret with two legs, a red ring on its top and a hatch with angry eyes. It is stationary and can open its hatch to shoot upwards.

Combat[ | ]

They shoot a slow, bouncing projectile that looks like a red ball, which they can instead shoot into the air like a mortar. The mortar shot cannot be blocked, and they take more damage while preparing an attack, however, if the Legionary Leader v1 isn’t broken, they will have a shield that reduces almost all damage.

Strategies[ | ]

It would seem like they can’t hit you because of all the walls inside the arena, however, their mortar shots fly over them and hit anyone unprepared. Break the Legionary Leader v1 and, while attacking a turret, move constantly so the mortar shots don’t get you.

Location(s)[ | ]

Ba'kii Kum (only during Shady Theft quest)

  • Solar Farm (x7)

Gallery[ | ]

Trivia[ | ]

  • Despite being a weaker version of the Legionary Turret v2, their boosted stats are higher than those of the boosted v2.