CrossCode Wiki

Melee, also known as VPI (Virtual Proximity Impact), is a close-combat technique that is used in CrossCode. Along with Balls, Guarding and Dashing, it is one of the four basic Combat techniques. It has a short range, and is affected by elements just like balls. Sergey unlocks the ability to use Melee during the training course on the M.S. Solar.

VPI Combo[]

A standard VPI attack consists of three quick directional swings, followed by a finishing spin. The spin hits enemies in all directions, and may disrupt some attacks, but it has a substantially longer recovery than the normal swings.

The VPI attacks generally deal higher damage than balls, but the close proximity needed to connect with them does put the player at greater risk of enemy retaliation. Their short range also greatly limits their usefulness in puzzle situations.

Combat Arts[]

Melee Combat Arts can be executed simply by charging up and releasing, and don't require use of any other keys.

Melee Arts
Level Neutral Heat Cold Shock Wave
Sphere-saw-icon.png Sphere Saw
Spin-dance-icon.png Spin Dance
Fire-whirl-icon.png Fire Whirl
Flame-jab-icon.png Flame Jab
Ice Twirl-icon.pngIce Twirl
Frozen Star-icon.PNGFrozen Star
Tesla Twist -icon.PNGTesla Twist
Plasma Spike -icon.PNGPlasma Spike
Ki Thrust-icon.PNGKi Thrust
Sphere Storm-icon.PNGSphere Storm
Spiral Dance-icon.PNGSpiral Dance
Calamity Trigger-icon.PNGCalamity Trigger
Blazing Dragon-icon.PNGBlazing Dragon
Ice Tornado-icon.pngIce Tornado
Blizzard Hawk -icon.PNGBlizzard Hawk
Tesla Waltz -icon.PNGTesla Waltz
Battery Assault -icon.PNGBattery Assault
Spirit Blast-icon.PNGSpirit Blast
Ragnarök-icon.png Ragnarök
Vermillion-echo-icon.png Vermillion Echo
Polar-pirouette-icon.png Polar Pirouette
Eternal-winter-icon.png Eternal Winter
Song-of-storms-icon.png Song of Storms