CrossCode Wiki
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|foc=205
 
|foc=205
 
|color=#00734f
 
|color=#00734f
|blevel=60
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|blevel=63
|bHP=13647
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|bHP=14635
|batk=365
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|batk=396
|bdef=365
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|bdef=394
|bfoc=354
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|bfoc=391
|bcredits=909
 
|EXP=46
 
|credits=666
 
 
|heat=25
 
|heat=25
 
|cold=-50
 
|cold=-50
 
|wave=50
 
|wave=50
 
|shock=-100
 
|shock=-100
 
|EXP=46
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|bEXP=40
 
|credits=666
 
|bcredits=1690
 
|drops={{ItemDrop|{{ItemDrop/entry|name=Plain Cube|chance=20%|rank=D|quantity=1}}
 
|drops={{ItemDrop|{{ItemDrop/entry|name=Plain Cube|chance=20%|rank=D|quantity=1}}
 
{{ItemDrop/entry|name=Emerald|chance=10}}}}}}
 
{{ItemDrop/entry|name=Emerald|chance=10}}}}}}

Revision as of 22:26, 22 January 2022

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The Ocubepus is an abstract enemy in CrossWorlds. They can be encountered in the So'najiz Temple.

Abstract
Ocubepus

This little cube shapes a mass of water into a body which roughly resembles an octopus. It enjoys long walks on the beach and spin-attacking its enemies and laughing about it. The only way to break its protective shell is using a magnet to disrupt the tension of the water surface. Science wins again!

-Monster Fibula report

Appearance

The Ocubepus is a creature that has 8 tentacles attached to its base. On the base is a dome of bluegreen jelly, which holds a dark green cube with an often grinning face.

Combat

When engaged, the Ocubepus will slowly follow Lea from a distance and regularly one of two attacks. With the first attack, the Ocubepus starts spinning, dealing damage in an area around itself, and stands still for a short moment after which it moves towards Lea. With its second attack, the Ocubepus will start flashing and stand still first, while also starting to spin. After charging the Ocubepus will try to ram Lea for a lot of damage.

Whenever a magnet is activated with a hit from a Shock-based hit and it can pull the Ocubepus, it'll be pulled towards the magnet and only the cube wil remain. While a cube, the Ocubepus becomes vulnerable to damage and will try to move away from Lea, although it's quite slow.

Locations

So'najiz Temple
U1
Trial of Attraction: X3 (X1 non-respawning)
Trial of Conveyance: X3 (X1 non-respawning)
Trial of Persistence: X3 (X1 non-respawning)
Trial of Conduct: X4 (X2 non-respawning)