Rhombus Enforcer 1.0
|Rhombus Enforcer 1.0|
This small robot is used as part of the official CrossWorlds tutorial. Carla also used this to teach you dodging and interrupting enemy attacks. It won't really do much damage and poses almost no threat. Use it to learn how to pummel enemies!
|-Monster Fibula report|
Appearance[edit | edit source]
The Rhombus Enforcer 1.0 is a small, pill-shaped robot that appears to be floating. Its core is white, with a prominent blue stripe, a short blue antenna and a red eye on it. It is surrounded by a blue and silver ring.
Combat[edit | edit source]
Enforcers will slowly follow the player around, staying close to them but not willingly going within melee range. Its attack is indicated by it briefly turning dull red, after which it dashes through the player, damaging them. The attack is vulnerable to disruption, both by charged Balls and by Melee.
Strategies[edit | edit source]
Due to the ease with which their attacks can be disrupted, Enforcers are generally only challenging in large numbers. In those cases, as well as when fought together with Rhombus Enforcer 2.0s, it is important to avoid getting surrounded by them. Focus attacks on the Enforcers at the edge of the group, as well as those preparing to attack. If you have health to spare, you may want to get in the mix and use some melee too.
Locations[edit | edit source]
- M.S. Solar
- Cargo Hold 4: x6 fought as part of training course
- Cargo Hold 5: x16 fought as part of training course
- Rhombus Dungeon
- Ability Room 1: x8 fought to progress through dungeon
- Ability Room 2: x18 fought to progress through dungeon
Trivia[edit | edit source]
Rhombus Enforcer 1.0s were first introduced in the TechDemo++ as a weaker variation on the Rhombus Enforcer 2.0, which many beginning players were finding to be overly difficult. They have appeared in all subsequent releases of the game.